Haven't bought a new TRIPLE AYYY game in years :michael-laugh:

  • ssjmarx [he/him]
    ·
    2 years ago

    A logical market would price games based on the size of the dev team and the length of development, but the way it works now you get 10-person games and 100-person games and 1000-person games all competing with each other at the same price point, it's ludicrous.

      • ssjmarx [he/him]
        ·
        2 years ago

        I mean kinda, but it's completely vibes based. Larger companies have absolutely no problem releasing a "smaller game" at $60 because they can run an ad campaign to get people to buy in.