Hey everyone! o7 o/ :slightly_smiling_face: I have been playing this game since 2013, and it's where I met my wife. And while I see PVP as a legitimate part of the game, the uptick in griefing...
Yeah you've gotta handle gear and level somehow in pvp. It shouldn't be a gear check, that shit is for people that are bad at games who want to make up for their terrible skill with the quantity of time they put into grinding. I think player to player combat should feel much more skill based, like Souls. Let players who have put more time in have some different abilities but ultimately keep the core lethality at a certain level so that there is still a very real threat of death if you lose "neutral" 3 or 4 times.
Yeah you've gotta handle gear and level somehow in pvp. It shouldn't be a gear check, that shit is for people that are bad at games who want to make up for their terrible skill with the quantity of time they put into grinding. I think player to player combat should feel much more skill based, like Souls. Let players who have put more time in have some different abilities but ultimately keep the core lethality at a certain level so that there is still a very real threat of death if you lose "neutral" 3 or 4 times.