lmao wow that's bad. I really don't get these kinds of boob physics in games, I've always found it more distracting than titillating. Give me boobs that realistically just kinda shift from side to side as the person moves their arms, that's the stuff.
They used the Dead or Alive engine on the fifth game, so everyone jiggles all the time. It was pretty silly.
With games like DoA, the point isn't realism but the boobs going boyoyoing in the most over the top way possible. Kind of a bad fit for what used to be a mostly tasteful atmospheric horror series
I suppose the physics seen in the previous title they remastered did need some serious overhauling
lmao wow that's bad. I really don't get these kinds of boob physics in games, I've always found it more distracting than titillating. Give me boobs that realistically just kinda shift from side to side as the person moves their arms, that's the stuff.
They used the Dead or Alive engine on the fifth game, so everyone jiggles all the time. It was pretty silly.
With games like DoA, the point isn't realism but the boobs going boyoyoing in the most over the top way possible. Kind of a bad fit for what used to be a mostly tasteful atmospheric horror series
LOL