• Cowbee@lemmy.ml
    ·
    2 months ago

    Unfortunately, hard agree.

    The originals were never overtly Socialist, they just criticized the worst of American liberalism.

    New Vegas at least sympathetically showcases Syndicalists, cooperatives, and Anarchists, but never presents a truly Leftist solution beyond a doomer and ill-thought out Anarchist ending. No genuinely revolutionary solutions are available.

    In Bethesda's hands, however, all critique is defanged and at least as much anti-Socialism is added. There are largely no sympathetic Socialist factions and Capitalism is somehow the status quo even in minor settlements.

    • ashinadash [she/her, comrade/them]
      ·
      2 months ago

      No genuinely revolutionary solutions are available.

      Peopld are always saying this like it's a gotcha for Fallout being a liberalism, but New Vegas wouldn't have stuck and been so discussionworthy, would have had a harder time exploring the ins and outs of the shameful excuses for political systems it does, if it just had a "correct" option. Arguably the entire point of NV in particular is a tale about how doomed we all are without leftism. Would the game he better if it just had an objectively correct solution?

      Also also I don't really take Wild Card to be "anarchist", more a refusal to participate and vow to do as much damage to all contenders as possible. Least bad given the material conditions.

      • Tunnelvision [they/them]
        ·
        2 months ago

        This is the take I’ve been defending the entire time for FO. I have always believed that if there is no “correct” (socialist, Communist, anarchist) ending for the main story of a fallout game then it should focus on the failures of a world without leftism and be open about why that is. That is the entire point of war never changing.

      • Cowbee@lemmy.ml
        ·
        2 months ago

        Honestly, that's a great point that I hadn't considered. I do think that unfortunately it has led to a bunch of unironically fascist Fallout fans, but the point about avoiding an objectively correct solution is a great one. And I do agree, Yes Man is the "least worst" option, but I do think that because the Followers support it and the Final Quest is "No Gods, No Masters," it is still showing what the devs consider to be an Anarchist ending.

        • ashinadash [she/her, comrade/them]
          ·
          2 months ago

          Yeah that's the other side of the coin, you get people like sloptuber Sch*zoElijah unironically shilling the Legion, Starship Troopers effect of fascists liking satire unironically.

          The Followers were meant to have their own ending once which had to be cut, and I find that very curious. Maybe NV had a best ending once?

          • JohnBrownNote [comrade/them, des/pair]
            ·
            2 months ago

            Maybe NV had a best ending once?

            that's probably overstating how much (if any) work was done on it. iirc they had some plans for the followers being a main faction instead of a side one, more legion content, etc but didn't have time or budget. Very little of that stuff was actually made in any appreciable sense, it's not like complete scenes cut from a movie.

            • ashinadash [she/her, comrade/them]
              ·
              2 months ago

              Yeah that's about what I expected, hence the question mark. NV does have loads of near-finished stuff in its data tho c:

          • Cowbee@lemmy.ml
            ·
            2 months ago

            Yep, fuck SE and his followers. He even modded the Christchurch shooter's gun into his game, constantly slurs in his discord, and displays fasces like the Black Sun.

            As far as I know, the Followers didn't have an "ending," but a permutation of Yes Man with Followers support.