HAVE SOME FUCKING PRIDE FFS LET YOUR DEVELOPERS EXPERIMENT WITH SOMETHING NEW

AAAAAA

  • CarbonScored [any]
    ·
    edit-2
    6 months ago

    This has always been a problem with the game industry (or any companies doing 'art'), one game is popular and profit-seekers will be much more quick to approve the funds for a "proven concept" than original ideas.

    In fairness, indie game devs often copy recent popular games too, but they do at least often try interesting twists on it.

    • Dirt_Owl [comrade/them, they/them]
      hexagon
      ·
      6 months ago

      Yeah, to be fair when I was a kid, sidescrolling platformers and fighting games were overdone in the 16-bit era, then RPGs and 3D platformers in the PS1/N64 era, then we had your "your choices matter and FPS era, and then the Soulslike era.