For two days and two nights, I will step aboard an immersive galactic starcruiser experience and live MY star wars story.References and clip sources: https:/...
At least she acknowledges the workers, etc at the end and lays it at the feet of the corporate arm, but yeah I was waiting for the turn and it never came.
I don't think capitalism is a good explanation for what went wrong here. She's constantly comparing it to better products, mostly by the same company, all produced under capitalism. Whatever catastrophic mismanagement caused this will still be available under most flavors of communism.
Yes, but those better products were produced earlier, and Disney needs to see constant growth due to capitalism. The last 20-40 minutes make this clear. They've started nickel-and-diming for everything in the parks (inc fast pass etc), started designing to have longer lines because those turn out to be more profitable, etc. The same is true for her example of the hotel (and Galaxy's Edge) compared to older attractions/parks: the "new and cool immersive features" are less interesting and cheaper to implement than a free cell-phone ad campaign tie-in from 2006.
Jenny Nicholson say "Capitalism" challenge: failed
It's still a decent video, if only to see just how badly Disney flubbed every aspect of this.
At least she acknowledges the workers, etc at the end and lays it at the feet of the corporate arm, but yeah I was waiting for the turn and it never came.
She's a Disney adult who gets paid as much as a doctor to go to theme parks.
I don't think capitalism is a good explanation for what went wrong here. She's constantly comparing it to better products, mostly by the same company, all produced under capitalism. Whatever catastrophic mismanagement caused this will still be available under most flavors of communism.
Yes, but those better products were produced earlier, and Disney needs to see constant growth due to capitalism. The last 20-40 minutes make this clear. They've started nickel-and-diming for everything in the parks (inc fast pass etc), started designing to have longer lines because those turn out to be more profitable, etc. The same is true for her example of the hotel (and Galaxy's Edge) compared to older attractions/parks: the "new and cool immersive features" are less interesting and cheaper to implement than a free cell-phone ad campaign tie-in from 2006.