Does it exist?
Drop 50 players onto a map, no PVP, only survival vs the hazards of the map.
Have the world difficulty scale with player rank.
Does it exist?
Drop 50 players onto a map, no PVP, only survival vs the hazards of the map.
Have the world difficulty scale with player rank.
Actually Mordhau had something sorta like this, too. You'd have like 20 players, and an objective to defend, and if hte objective was destroyed or everyone died you'd lose. And the game would send all kinds of bullshit NPCs at you like jesters throwing molotovs or some dude named Biff or Clive or something who was wearing nothing but trews and a helmet and would cut anyone in half with one blow but had like a trillion HP. If you survived the round you'd get cash based on your kills and you could use it to be weapons and upgrades and stuff.
Valheim can also be like this if your base gets attacked and suddenly everyone needs to come running home before skeletons murder all your chickens or something.