Games that, for better or worse, changed the landscape of gaming, invented new genres, had major influences on other games etc.

My shortlist (in no particular order)

  1. Super Mario 64, basically invented 3D platformers, I mean, Nintendo designed the damn controller around that game

  2. Resident Evil 4, all 3rd person action games owe a debt to RE4, and for worse probably, set the stage for brown color palate shooters that dominated the subsequent generation

  3. Doom, the Charlemagne of FPS games, basically every FPS is descended from it

  4. Fortnite, killed the "loot box" style of predatory monetization in favor of the battle pass model that a ton of other games have switched over to, and was a genuine cultural phenomenon

  5. Minecraft, the tsunami of survival crafting games of the 2010s all basically emerged from the shadow Minecraft's popularity

  6. Dune 2, godfather of the RTS genre, no Command and Conquer or Starcraft if Dune 2 isn't a huge success

  7. World of Warcraft, probably the most influential and well known MMORPG of all time, so many imitators tried to take its crown and failed, and was/is a cultural phenomenon

  8. Dark Souls, invented the Soulslike genre, launched the career of Hidetaka Miyazaki, and its considered one of the greatest games ever made

  9. Pokemon Red/Blue, Pokemon is the most profitable media franchise of all time, and Pokemon long served as the flagship of handheld gaming

  10. Breath of the Wild, I kind of wanted to slot Elden Ring in here because I think ER's influence on the open world genre will be felt for years to come but I think its too early to tell. But BOTW was a genre defining open world game, is on the shortlist for one of the greatest games ever made, and even influenced Elden Ring

  • Mindfury [he/him]
    ·
    edit-2
    2 years ago

    in terms of direct swaps on your list for games that I feel could receive similar justification:

    • Swap Fortnite for TF2 as TF2 unleashed the lootbox and hero shooters
    • Swap BOTW for GTA3 or GTA:SA for being definitive open-world games that are cultural touchstones
    • SM64 or Crash Bandicoot are kinda both arguable against eachother, but i think I agree with having SM64 in there
    • I'm swapping Souls for Morrowind just because I feel like the soulslike genre wouldn't even have taken off if Bethesda first-person WRPGs didn't get literally too big for their own good (edited to add: I mean big as in sales and popularity, i fuckin wish the map in skyrim was as detailed as morrowind), and that started with Morrowind