worth spending 5 hours in like you would a pub in real life.
That's asking way too much. I think the farthest you can, and should, go with this is having idle background chatter that's being generated. Just simple, low risk stuff like talking about the weather, or mentioning significant recent events based on keywords.
These language models aren't people. It doesn't think. Trying to make it simulate an entire bar full of people for hours and have it pass the turing test isn't going to work, but you might be able to get it to do simple conversations between NPCs, and contextually appropriate generated answers to natural language questions from the player.
But it'd be more "How do I get to X landmark" or "What happened to Y NPC?" than having detailed conversations for hours.
That's asking way too much. I think the farthest you can, and should, go with this is having idle background chatter that's being generated. Just simple, low risk stuff like talking about the weather, or mentioning significant recent events based on keywords.
These language models aren't people. It doesn't think. Trying to make it simulate an entire bar full of people for hours and have it pass the turing test isn't going to work, but you might be able to get it to do simple conversations between NPCs, and contextually appropriate generated answers to natural language questions from the player.
But it'd be more "How do I get to X landmark" or "What happened to Y NPC?" than having detailed conversations for hours.