lol, lmao
for those interested and have :freeze-gamer: emulation rigs: it runs on Ryujinx with some v-sync related issues.
For those concerned about spoilers, probably ought to stay off of YouTube before those boss fight compilation people drop their videos over the next few days.
For those curious about the v-sync issues (contains vague spoilers for the first 30 minutes of the game)
spoiler
By default all non 'shrine interior' areas in the tutorial segment set Ryujinx's v-sync to 20 fps. This seems either unintentional or something set in place to deliberately fuck with anyone playing with the leaked rom, because the game seems way slower than it should be, and playing it at that speed breaks the audio for the opening cutscene. You can get around that by setting your graphic card's 3D program settings to override the vsync to 30 fps. However, somewhat worryingly, it seems like 30 fps is a little too fast for the exterior areas? Based on what I can tell, it seems like a "cinematic" 24 fps is the intended speed for outdoor areas., with 30 fps intended for the shrine interiors. Supposedly once you progress to the rest of the game you the framerate gets better but I can't confirm that yet. Honestly I feel like its a bad first impression if that's how it's going to play on actual hardware, yeesh.
Oh and some of the lighting and ambient occlusion shaders are broken on Ryujinx but that's not a big surprise.
60 is the standard and 30 is the compromise but I guess even that is negotiable now? lol what the fuck. I'm not a graphics snob but it's 2023 and the small indie dev at uhh Nintendo can't reach 30 fps
Nah, it's not recent at all, ocarina of time ran at 20fps like most of the time. but tbh nintendo does seem very reluctant to phase out their shitty 2012 mid-tier tablet for no discernable reason. I guess they're worried about the switch 2 turning out like the wii u.