Death Stranding is a beautiful game, a rich game, an interesting game, but not always a fun game. The game is best played when in the mindset of “ready to experience a game” rather than “mastering mechanics and systems”. I dig Death Stranding (and it’s some most uncut raw Kojima one can imagine) but it’s really a game that I think if you’re not feeling it after the first hour or so put it down.
There is an aspect of mastering systems, the path generation system (paths you constantly walk get easier to traverse over time), the highway building system, and the Zipline system all help make your progression actually have some weight.
You start off delivering 4 boxes in like an hour and end up delivering 20 in 5 minutes. When you build a good Zipline network, you can traverse half the map in like 2 minutes. And with the trucks you can park at zip points and mass deliver cargo without ever touching the ground.
For me that build up was really fun. I will say that over time it did start to wear off, but the mastery portion was definitely there.
Death Stranding is a beautiful game, a rich game, an interesting game, but not always a fun game. The game is best played when in the mindset of “ready to experience a game” rather than “mastering mechanics and systems”. I dig Death Stranding (and it’s some most uncut raw Kojima one can imagine) but it’s really a game that I think if you’re not feeling it after the first hour or so put it down.
There is an aspect of mastering systems, the path generation system (paths you constantly walk get easier to traverse over time), the highway building system, and the Zipline system all help make your progression actually have some weight.
You start off delivering 4 boxes in like an hour and end up delivering 20 in 5 minutes. When you build a good Zipline network, you can traverse half the map in like 2 minutes. And with the trucks you can park at zip points and mass deliver cargo without ever touching the ground.
For me that build up was really fun. I will say that over time it did start to wear off, but the mastery portion was definitely there.