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  • Quizzes [none/use name]
    ·
    2 years ago

    Uh, Doom was ground-breaking in a way that no game had ever been ground-breaking before. It was high-tech and it played on any crappy 386 with a VGA card. It was deliberately, over-the-top violent. It deliberately included demons and Satanic imagery as a "fuck you" to the no-fun crowd of the time.

    Violent games are no longer pushing boundaries, they’re the status quo. That shit is boring now

    https://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny

    There are certain works that you can safely assume most people have enjoyed. These shows were considered fantastic when they were released. Now, however, these have a Hype Backlash curse on them. Whenever we watch them, we'll cry, "That is so old" or "That is so overdone".

    The sad irony? It wasn't old or overdone when they did it, because they were the first ones to do it. But the things it created were so brilliant and popular, they became woven into the fabric of that work's niche. They ended up being taken for granted, copied, and endlessly repeated. Although they often began by saying something new, they in turn became the new status quo. It's basically the inverse of a Grandfather Clause taken to a trope level: rather than being able to get away with something that is seen as overdone or out of style simply because it was the one that started it, people will unfairly disregard it because it got lost amidst its sea of imitations even though it paved the way for all those imitators. That is, a work retroactively becomes a Cliché Storm.

    There may be a good reason for this. Whoever is first to do something isn't likely to be the best at it, simply because everyone that comes after is building on their predecessors' work.

    Named after Seinfeld, which many people won't watch anymore because everything about it has been copied.