For starters we're in the middle of a huge financial crisis, so releasing yet another VR set, a 3500 USD one at that, is hilarious. To further hammer in how terrible the timing of this is, we are also amid so many tech bro shit schemes failing. Cryptocurrency, NFTs, you name it. The Metaverse was a laughingstock, Twitter is imploding from Elons idiot decisions, Teslas are literally crashing and burning and all major tech companies have been on the News at some point for fucking with people's personal data and other con jobs. AI is scaring people as much as it is entertaining them. Confidence in emergent technology is at an all-time low. It doesn't help that the promo poster features the most dead-eyed soulless-looking person staring through it at you. People are sick of it. VR headsets were already niche, who cares if it has AR or whatever tacked on? Sure, some rich yuppies will buy it to impress their friends, but they buy anything the market tells them is the next big thing and are a small minority (again, more poor people than ever at the moment)

TLDR this is going to be Google Glass again but this time even more of a flop because now people are poorer and more skeptical of big tech than ever.

  • Frank [he/him, he/him]
    ·
    1 year ago

    Realistic is a trap. There really aren't many use cases where you need or want realistic. What you want most of the time is immersive; Good art direction, easily read colors and textures, clear map flow or physical layout.

    For video games the quest2 and PSVR are fine, as long as you work with the medium instead of trying to fight it. The best VR games use stylized graphics

    Breachers in the new hotness right now. The textures don't look this sharp in game, but I hope this conveys that you don't need, or necessarily want, a huge amount of graphical fidelity or clutter to make VR games work. AFAIK it runs well on the Quest2.

    • aaaaaaadjsf [he/him, comrade/them]
      ·
      1 year ago

      It's not about realistic necessarily, that was the wrong word. It's about being able to see what's going on in detail and reading fine text and the like. Maybe not important for stylised video games, but important for what the corporates want to use VR for. And the Apple headset's specs make it very good for that. Better than anything you can buy right now with the extremely high resolution displays and eye tracking.

      For videogame, you're absolutely correct. But that's not the market Apple is aiming at.