• FourteenEyes [he/him]
    ·
    1 year ago

    RPG elements are meaningless if they don't change anything about how you play. If you're just getting an axe that does more damage to kill the enemies that have a higher armor rating but you're still doing the same actions, it's just a flat action game with some bookkeeping added on. It's very fancy, shiny bookkeeping that looks cool but it's still managing inventory and doing math.

    Leave the fucking RPG elements in RPGs, where they are the most important part of the actual game mechanics. Where the way you build a character or unit significantly affects how things play out. Otherwise it's just fucking busywork.