(Chris Pratt NPC voice) "woo-hoo!"

Most art, especially in games, is representative. The style of the original Super Mario RPG is not an accident or a compromise based on underpowered hardware, it is the result of artists working with intent within the confines of their medium. Simply filling in the gaps with more detail doesn’t serve the artist's intent or preserve the style of the original. You may like the way the new version looks - Nintendo has certainly spent a lot of time and money making this the default Mario style over the years - but it’s not authentic to the original and it doesn’t capture the original’s tone or aesthetic at all. All of the strange and dreamlike qualities that made Super Mario RPG unique have been replaced with the blandest, safest version of Mario. The new Super Mario RPG is utterly dripless, and it’s a shame to see such a one-of-a-kind game succumb to the lowest common denominator.

AI generated Mario in 4k is not what the fans want

  • ssjmarx [he/him]
    ·
    1 year ago

    The use of angular lines, long shadows, and extreme contrast evokes German Expressionism

    lmao what's this guy smoking. The original objectively looked pretty awful standing next to basically any other Mario game that came out around the same time. The sprites are muddy, the animations are limited, the backgrounds don't match the sprites at all and everyone looks like they're floating around - it's an iconic look now with decades of hindsight, but it definitely didn't set a benchmark worth aspiring towards.