N64/Gamecube era: I'm going to hype you up with a cinamatic intro and also I'm going to render a whole interactive 3D space with a catchy theme song for my title screen and save select screens.
Modern era games: Lol heres a .png of our promotional art and a piano tinkling. No intro.
I'm getting old.
A bunch of games I'm playing these days have fun menus. Darktide, Helldivers, and Deep Rock Galactic all have hub areas that act as menus for selecting missions, upgrading your stuff, dressing up, and chatting with other players.
I love getting absolutely smashed in the Deep Rock Galactic lobby bar while waiting for my friends to setup their stuff.
Going in to the mission totally blotto is always fun.
Hell yeah sounds rad as fuck
They're fun. All the stations in Darktide have a voiced NPC, and most of them will be your mission coordinator in some missions, so it ties the interactive menu area in to the actual gameplay. The helldivers menu area is the bridge of your space ship where you choose what planet to bring LIBER-TEA to, then everyone jumps in to their drop pod to start the mission.
bring LIBER-TEAaccidentally mulch all your teammates with your mech's autocannon.I was really worried about the sequel announcement until i watched it a few times and saw at least a half dozen team-kills.