Seems like there aren't a lot of typical Elden Ring dungeons, just overworld stuff and then bigger dungeons for the more important bosses. Performance is really bad so far.
Died to the Parade Lion while it was at 1HP, Freja secured the kill just before I timed out, hell yeah, I'll take it.
it's cool so far, definitely an understated introduction but some good vistas and really enjoyed the bosses i've done so far. i hope we get a performance patch cause my 1080TI is struggling a little compared to base game and have had a couple of freezes/crashes. one thing that's annoyed me is some of the map fragments are really roundabout to navigate to when they feel like they're quite close judging by the little indicator on the undiscovered map. one of them almost felt like it was supposed to be a puzzle like the caelid chasm, but it was just a really roundabout route. partly just me not being used to the verticality in this game compared to souls, but when the lack of info makes you feel like you're close to the map fragment when actually you have to take a wild route to get there i find that slightly annoying