Quake .map support for Godot 4.x. Requires Godot's .NET build for importing. - GitHub - QodotPlugin/Qodot: Quake .map support for Godot 4.x. Requires Godot's .NET build for importing.
Make Godot maps in Trenchbroom or whatever else. There's a 3.x version available as well.
Godot maps? Trenchbroom?
DOES NOT COMPUTE. DOES NOT COMPUTE.
Live Pluto reaction:
Oh thanks