I don't really have a ton to say about them because I am bad at video games. I just despise the mechanic of Permadeath+Randomization. Everything about the genre screams "get good" while punishing all the central premises of learning. It's just random difficulty while feeding you semi-similar levels on the supposed "beginner levels". Every so often you'll have some bullshit happen that wipes all of your progress, with not a single save point in sight.

Look I'm playing games to have fun, not to feel like some super badass that has mastered every possible mechanic a game can throw at you based solely on the beginner levels. It just feels like the genre exists to punish you, rather than to foster enjoyment.

  • PlantsRcool [any]
    ·
    4 years ago

    They are waayyy oversaturated too. A lot of indie games use the format just because it's the style right now. I hope people are starting to get tired of them. It was some cool design space but yeah it's been thoroughly explored.