Nah, this specific sort of nerd doesn’t hold online military shooters in much regard,
And honestly that take still pisses me off-- not with you, with the kind of kyles that have that take but for all the wrong reasons. Me, I feel disgust in the idea of making literal war, in our world into a game. The gamification of imperialism turns my stomach in ways that I can't even sufficiently articulate; and I'd have inordinately more respect for the shooter space, first- and third-person, if it stayed in the creative, wholly-fictional spaces that birthed it. The Dooms, the Quakes, the Unreals, hell, even the Halos because even while Halo's military slop too, they were (once) futuristic, hard sci-fi, and bordering on apocalyptic.
I have none for the CoDs, the Battlefields, the Armas, or whatever the fuck else multicam-infected gamified-atrocity pentagon-foreshadowing horseshit that EA wants to shit onto the average kyle's plate. But the average kyle isn't thinking that way about it. I fuckin hate 'em.
And honestly that take still pisses me off-- not with you, with the kind of kyles that have that take but for all the wrong reasons. Me, I feel disgust in the idea of making literal war, in our world into a game. The gamification of imperialism turns my stomach in ways that I can't even sufficiently articulate; and I'd have inordinately more respect for the shooter space, first- and third-person, if it stayed in the creative, wholly-fictional spaces that birthed it. The Dooms, the Quakes, the Unreals, hell, even the Halos because even while Halo's military slop too, they were (once) futuristic, hard sci-fi, and bordering on apocalyptic.
I have none for the CoDs, the Battlefields, the Armas, or whatever the fuck else multicam-infected gamified-atrocity pentagon-foreshadowing horseshit that EA wants to shit onto the average kyle's plate. But the average kyle isn't thinking that way about it. I fuckin hate 'em.