I like the concept, haven't played, but I'd like to see it go further and be a full Starship Troopers game. Just endless waves of dudes logging in to fight an endless hoard of Bugs, the match never ends, people just die and go back into.the queue to go back in and die as a new randomly generated character. Players will be led to believe if they git gud they can eventually make progress, but naw, kill a bug and another instantly spawns. Just one long pointless PvE FPS match
I'd like an entire game focused on it, but as trends go, I could see it being the new zombie mode. I genuinely think it's something people would buy into and continue to do after a week in when nerds hack the source code and realize it's genuinely a hopeless effort. It still gives a similar gameplay experience to any other fps, friendly fire would always be on so people will eventually pvp. If people want games to be art, we should have Dadaist games
I like the concept, haven't played, but I'd like to see it go further and be a full Starship Troopers game. Just endless waves of dudes logging in to fight an endless hoard of Bugs, the match never ends, people just die and go back into.the queue to go back in and die as a new randomly generated character. Players will be led to believe if they git gud they can eventually make progress, but naw, kill a bug and another instantly spawns. Just one long pointless PvE FPS match
More games need a meat grinder mode
I'd like an entire game focused on it, but as trends go, I could see it being the new zombie mode. I genuinely think it's something people would buy into and continue to do after a week in when nerds hack the source code and realize it's genuinely a hopeless effort. It still gives a similar gameplay experience to any other fps, friendly fire would always be on so people will eventually pvp. If people want games to be art, we should have Dadaist games