• UlyssesT
    ·
    edit-2
    15 days ago

    deleted by creator

    • Breath_Of_The_Snake [they/them, comrade/them]
      hexagon
      ·
      3 months ago

      If you left at 3 or reach you dropped it at the peak depending on your opinion on which game that was.

      Although, 3 was also peak objectified Cortana.

      I don’t know if it’s even possible to recuperate space fascism inspired by islamophobia but it has a cool OST the game.

      The power of being the first console fps with a strong online component.

      • UlyssesT
        ·
        edit-2
        15 days ago

        deleted by creator

        • Breath_Of_The_Snake [they/them, comrade/them]
          hexagon
          ·
          3 months ago

          Out of curiosity, was that on pc or Xbox? It was my first fps (both console and ever) so it’s always just been the default for me. In hindsight, I can totally see how a more fluid shooter would create that feeling in comparison (I took far too long to adjust to the RE tank controls, as a point of comparison).

          No hipster vibes detected, probably a gamer version of being absolved by history.

          • UlyssesT
            ·
            edit-2
            15 days ago

            deleted by creator

            • Breath_Of_The_Snake [they/them, comrade/them]
              hexagon
              ·
              3 months ago

              Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.

              There’s a reason the first attempt at a pro league had most people using alternative control schemes.