The most immediate example I can think of was called "Subverse," which was directly advertised as some sort of anti-SJW (I think it was called that at the time because woke/DEI weren't quite in common use yet) awooga pandering game where you played some boring ego insert that had a space harem that marked as many safe dopamine boxes for boring nerds as possible to pander to freeze-gamer gaters and cater to their cooming needs.

The game was boring. Full stop. It was boring. The gameplay itself was shallow and uninspired, and even the le sexy sex scenes were boring according to the general assessment of the very same treat hogs it was targeted to pander toward.

"Yandere Simulator" would count if that steaming pile of irradiated shit ever actually got completed. It was like Star Citizen for kiddie creeping weeb gooners, but less profitable.

  • RNAi [he/him]
    ·
    edit-2
    12 days ago

    I think Yandere Sim is art, unwantedly of course

    • UlyssesT [he/him]
      hexagon
      ·
      12 days ago

      Like anything from the Marquis de Sade, perhaps.

    • gay_king_prince_charles [she/her, he/him]
      ·
      12 days ago

      There is beauty in the switch case just as there is beauty in Van Gogh's heavy brushtrokes. The detail in the toothbrush is as tantalizing as a pointillist works. Yandere sim is the Sistine Chapel of games and will remain that way forevermore.

      • UlyssesT [he/him]
        hexagon
        ·
        12 days ago

        You could say that about roughly anything, including the striped-painted child SV temple on Little St. James. epsteingelion