The most immediate example I can think of was called "Subverse," which was directly advertised as some sort of anti-SJW (I think it was called that at the time because woke/DEI weren't quite in common use yet) awooga pandering game where you played some boring ego insert that had a space harem that marked as many safe dopamine boxes for boring nerds as possible to pander to freeze-gamer gaters and cater to their cooming needs.

The game was boring. Full stop. It was boring. The gameplay itself was shallow and uninspired, and even the le sexy sex scenes were boring according to the general assessment of the very same treat hogs it was targeted to pander toward.

"Yandere Simulator" would count if that steaming pile of irradiated shit ever actually got completed. It was like Star Citizen for kiddie creeping weeb gooners, but less profitable.

  • UlyssesT [he/him]
    hexagon
    ·
    15 days ago

    It's not really an "assumption," but here are some reasons:

    It features a female character who is:

    1. Normal
    2. Pretty.
    3. Sexy.
    4. Feminine.
    5. Doesn't dress & look & behave like a man and/or androgynous being.

    All those things are extremely anti-SJW, as SJWs hate all of those things vehemently and constantly demand that they be removed from all games and that no woman should ever be allowed to be those things.

    And to a large extent, they have succeeded in achieving that goal, and successfully uglified, masculinized, and androgynized all female characters in ~95% of modern games.

    Hence why games like the Vagrant and the ones cited in the OP are now the rare exception rather than the rule.

    By the way, if you know of any anti-SJW games to contribute to the list, please add them. :)

    Of fucking course le Subverse got brought up immediately after this hog oinking.