The most immediate example I can think of was called "Subverse," which was directly advertised as some sort of anti-SJW (I think it was called that at the time because woke/DEI weren't quite in common use yet) awooga pandering game where you played some boring ego insert that had a space harem that marked as many safe dopamine boxes for boring nerds as possible to pander to freeze-gamer gaters and cater to their cooming needs.

The game was boring. Full stop. It was boring. The gameplay itself was shallow and uninspired, and even the le sexy sex scenes were boring according to the general assessment of the very same treat hogs it was targeted to pander toward.

"Yandere Simulator" would count if that steaming pile of irradiated shit ever actually got completed. It was like Star Citizen for kiddie creeping weeb gooners, but less profitable.

  • Landsharkgun@midwest.social
    ·
    2 months ago

    My tidbit to add is that when the Mongols got to Europe and encountered stone castles that were harder to siege, they solved the problem by bringing in seige engineers....from China.

    They were doing that stuff on the reg. One of their demanded tributes was, essentially, skilled workers as slaves. They were very aware that they had a very particular skillset that didn't translate well to everything. So they took what they needed to run their empire and put it wherever it was needed - even if it was someone who knew how to e.g. do algebra.