i'm liking the knucklewand so much i want to make a DnD battlemage built around it. Best in class grip, whole new way to cast spells. a punchin' and a castin'! knucklewand
Maybe modify hexblade or something to turn ranged spells into melee spells and make damage less consistent but slightly larger - that could be fun. Or you don't even really need a damage debuff because being melee only would be a big disadvantage. Maybe melee-optional, but there's a greater payoff in terms of damage if you melee cast a ranged spell...
ive been messing around the magus builds and it looks like it'd be awhile before i could equip my wand? it looks like many of these magi classes need to take feats before they can wield them. i really need to the ability to punch effectively at least some of the time. hexblade looks cool though i love charisma characters
i'm liking the knucklewand so much i want to make a DnD battlemage built around it. Best in class grip, whole new way to cast spells. a punchin' and a castin'! knucklewand
deleted by creator
Big Mashle: Magic and Muscles vibes
Better than axesaw
There's a decent half-caster homebrew class called magi that would work for that, if your DM is accommodating.
Thank you, ill look into this!
Maybe modify hexblade or something to turn ranged spells into melee spells and make damage less consistent but slightly larger - that could be fun. Or you don't even really need a damage debuff because being melee only would be a big disadvantage. Maybe melee-optional, but there's a greater payoff in terms of damage if you melee cast a ranged spell...
ive been messing around the magus builds and it looks like it'd be awhile before i could equip my wand? it looks like many of these magi classes need to take feats before they can wield them. i really need to the ability to punch effectively at least some of the time. hexblade looks cool though i love charisma characters