Only game where I can play as space commies bringing political power to workers everywhere. Stop by the discord and chat about Paradox games if y'all ever get a chance.
Only game where I can play as space commies bringing political power to workers everywhere. Stop by the discord and chat about Paradox games if y'all ever get a chance.
I found it really dull. Six hours into the first game I'd made approximately one decision of any importance. I could've played an entire game of MOO in that time.
Love the themes and ideas in the game, but it's pretty disappointing to see these huge important ideas amount to yet another +10% bonus in a soup of +10% bonuses.
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What would you define as the midgame, and what makes it more fun?
edit: Asking mostly so I know whether to continue.
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What's MOO?
Master Of Orion (1993)! Not to be confused with the 2016 remake, which is a much more typical 4X game.
The big things I like about MOO (and these are very typical things to like about it):
Simple colony management. You use sliders to allocate spending. The sliders are a little jank, but they're a lot less time-consuming than the list of buildings style that you'd see in something like Civ or Stellaris. This is most of why the game takes less time than others.
Randomized tech tree. I suppose Stellaris has one too! But it's a very meaningful part of MOO, where every empire gets a different tree every game, and you have to work around the gaps.
Passive-aggressive asshole AIs. Undeclared border wars, undeclared cold wars, major invasions because you look like an easy target, that sort of thing. Conversely, this is a game where a diplomatic victory is the normal way to win.
Thanks, looks pretty good. Maybe I will check it out (:
Here's the blog-thing of a serious strategy game player as they tackle MOO for the first time.
It's the most "expansive" space 4x, with the worst DLC practices for a game ever. It's not very deep and has a lot of fatal flaws but it's fun with friends (which every game is fun with friends, really). Personally, I prefer Endless Space 2 but you don't have custom empires and whatnot. Guess I just gotta pray that Humankind is based and successful.
It’s no Distant Worlds or Aurora 4X, but it serves well enough as casual space EUIV.