• BeamBrain [he/him]
    ·
    25 days ago

    As I understand it, the game bombed beyond the point of being salvageable - tens of millions of dollars and around a decade in development, but it only peaked at a few hundred concurrent players, then fell off rapidly.

    • Thordros [he/him, comrade/them]
      ·
      edit-2
      25 days ago

      tens of millions of dollars

      Several hundreds, based on the estimates I've heard. The whole project was a grift, and once again a former gaming exec already absconded to let the workers hold the bag.