minus-squareChaosMaterialist [he/him]hexbear20·19 days agoThat era was a sweet spot because developers had enough power for complex games and decent graphics, but limited enough that they couldn't drown their art department in graphics fidelity. link
That era was a sweet spot because developers had enough power for complex games and decent graphics, but limited enough that they couldn't drown their art department in graphics fidelity.