• Start game.

  • Character creation.

  • Disappointed that goblin isn't an option.

  • Disappointed that class is linked to race but whatever it's an old game.

  • Can't decide between making my character a half-elf druid avenger or gnome thief.

  • Settle on druid avenger because playing as an eco-terrorist sounds fun.

  • Become disappointed that druids can only be true neutral.

  • I make my characters skin green and give them the old lady voice because fuck you game I wanted to make a goblin.

  • Walk into the Inn.

  • Insult every noble visiting the inn.

  • Leave.

  • Enter a house and get jumped by an assassin.

  • Die.

  • Lmao this game rules.

  • Frank [he/him, he/him]
    ·
    11 months ago

    Hell yeah!

    Early game AD&D 2nd Ed will unapologetically, mercilessly kill you. If they didnt' change it in the last twenty years I would suggest un-ticking the "critical hits for player characters" and i think the "massive gibs for player characters" options, as if you take too much damage in one hit your character will explode in to bits and you won't be able to rez them.

    Some AD&D tips

    • Fireball is always the solution, and if the solution isn't fireball then the solution is lightning bolt

    • Save early, save often. AD&D 2nd Ed was full of save-or-die checks and the game is totally unlevelled so you can run in to stuff that will destroy you early on.

    • huf [he/him]
      ·
      11 months ago

      skull trap. when it's not fireball, it's skull trap. lightning bolts will just bounce back and kill you too. or shoot away into the forest and do nothing.

      • Egon [they/them]
        ·
        11 months ago

        This is how a real gamer plays.
        Hardcore difficulty lfg.
        F5. F8. F5. F8.F5. F8. F5. F8.F5. F8.F5. F8. F5. F8. F5. F8