cross-posted from: https://hexbear.net/post/3992477
Elon Musk, the owner of the app formerly known as Twitter, is calling on Wizards of the Coast and its parent company Hasbro to "burn in hell" for the publication of Making of Original Dungeons & Dragons. On November 21st, former gaming executive turned culture warrior Mark Hern posted several passages from Making of Original Dungeons & Dragons on Twitter, criticizing the book for providing context about some of the misogyny and cultural insensitivity found in early rulebooks. These passages were pulled from the foreword written by Jason Tondro, a senior designer for the D&D team who also worked extensively on the book. Hern stated that these passages, along with the release of the new 2024 Player's Handbook and Dungeon Master's Guide for D&D's "40th anniversary" (it is actually D&D's 50th anniversary) both "erased and slandered" Gary Gygax and other creators of Dungeons & Dragons.
In response, Musk wrote "Nobody, and I mean nobody, gets to trash E. Gary Gygax and the geniuses who created Dungeons & Dragons. What the [naughty word] is wrong with Hasbro and WoTC?? May they burn in hell." Musk had played Dungeons & Dragons at some point in his youth, but it's unclear when the last time he ever played the game.
Notably, Making of Original Dungeons & Dragons contains countless correspondences and letters written by both Gygax and Dave Arneson, including annotated copies of early D&D rulesets. Most early D&D rules supplements as well as early Dragon magazines are also found in the book. It seems odd to contain one of the most extensive compliations of Gygax's work an "erasure," but it's unclear whether Hern or Musk actually read the book given the incorrect information about the anniversary.
Additionally, Gygax and Arneson are both credited in the 2024 Player's Handbook and Dungeon Master's Guide. The exact credit reads: "Building on the original game created by Gary Gygax and Dave Arneson and then developed by many others over the past 50 years." Wizards of the Coast also regularly collaborates with Gygax's youngest son Luke and is a participant at Gary Con, a convention held in Gygax's honor. The opening paragraph of the 2024 Player's Handbook is written by Jeremy Crawford and specifically lauds both Gygax and Arneson for making Dungeons & Dragons and contains an anecdote about Crawford meeting Gygax.
Musk has increasingly leaned into culture war controversies in recent years, usually amplifying misinformation to suit his own political agenda.
Elon Musk hints at buying Hasbro for D&D after announcing AI game studio
A week later, on November 27, X user Ian Miles Cheong posted a screenshot showing Tondro’s response to Musk’s prior concerns.
When addressing Musk’s criticism of the book, Tondro explained that he and others agreed that backlash would come from “progressives and people from underrepresented groups who justly took offense at the language of OD&D.”
“How much is Hasbro?” Musk asked.
Although the X owner didn’t elaborate on a potential purchase, if Musk does end up acquiring Hasbro, he would also secure the rights to Transformers, Axis & Allies, Monopoly, Magic The Gathering, and even My Little Pony.
We’ll have to wait and see how this unfolds and if Musk is serious about potentially acquiring the entertainment juggernaut.
I would absolutely never suggest someone use 3.5.
If someone absolutely insisted on playing a D&D based RPG I'd suggest 5e for ease of finding a group, 4e if they wanted something where things are basically balanced and all the players and playing the same game, or one of the many good OSR games if they wanted access to a ton of good adventure modules (or wanted decisions to be more logistics based than tactical, but I'm not sure a new player would consider this at all).
3.5 is all the complexity and fiddlyness of 4e but instead of deciding what cool special move you want to use you count up your charge attack damage multipliers and then the wizard just trivializes the whole encounter with one spell anyways.
4e was the best version of DnD and I will die on this hill
4e is one of the best things to come out of D&D because it's the only version of D&D that is honest about what D&D is and was designed with intent to make everyone play on a roughly even playing field, AND to make sure that everyone got basically the same amount of cool stuff to do.
It had a ton of flaws but basically none of them are the things people shit on it for, especially by the end of its lifespan.
EDIT: if someone wanted to play low powered adventures dealing with situations that could kill them if they fuck up, I'd still push them towards like, something OSR, but if they want to play Gandalt, Legolas and Gimli fucking up a bunch of demons or something, 4e absolutely rules. Just wish the feat system/bonuses were less fiddly.