Reminds me of the star wars ttrpg I was playing where I shot an engineer in the face without thinking to everyone's shock. We were on a heavily colonized planet that was bombed to shit by the empire fwiw engineers there were helping to maintain the colonial rule and subjugation of the popluation
Fr a lot of it was a time crunch mission that I normally wouldn't have thought doing this thing but ultimately I made the decision and owned up to it. It did haunt my character for a while and I didn't exactly get the end I wanted but it put a lot of perspective in how things shake out minute to minute.
When I DM i love flying by the seat of my pants and you seem like a good player to have at the table for that. I'm really good at it but having players willing to keep things going forward is key.
It was what years ago a lot of the details went missing in my mind other than we needed to knock the power out and the shit show that came afterwards. That whole one chance to do this is what made me think it was worth it.
Reminds me of the star wars ttrpg I was playing where I shot an engineer in the face without thinking to everyone's shock. We were on a heavily colonized planet that was bombed to shit by the empire fwiw engineers there were helping to maintain the colonial rule and subjugation of the popluation
My easiest test for a player I'm not sure about is to have the party encounter very polite slaveholders who go out of their way to help the party.
Not to say you can't roleplay an evil character but the way in which you do it matters too
Fr a lot of it was a time crunch mission that I normally wouldn't have thought doing this thing but ultimately I made the decision and owned up to it. It did haunt my character for a while and I didn't exactly get the end I wanted but it put a lot of perspective in how things shake out minute to minute.
When I DM i love flying by the seat of my pants and you seem like a good player to have at the table for that. I'm really good at it but having players willing to keep things going forward is key.
I love rping tbh been getting out of my shell with it. Find the only hard part is scheduling the biggest enemy of all ttrpgs
Truly the hardest boss fight is scheduling
I thought they were part of like in Engineering Corps in the moment tbf
It was what years ago a lot of the details went missing in my mind other than we needed to knock the power out and the shit show that came afterwards. That whole one chance to do this is what made me think it was worth it.