I've said this before but I think if anyone was trying to make a game in the Mad Max universe, it shouldn't be a narrative driven game where you play as Max or Furiosa etc.

You should be the random war rig driver for a local petty warlord. Focusing on how to transport your delivery quickly, without damaging the rig badly or using too much guzzoline.

The best parts of 3-4 out of 5 movies involve a rig being chased and attacking convoys was fun in the very okay video game.

As the game progressed you'd unlock better appearance options, armor, weapons and even nick names. The same for your war crew. You'd upgrade experienced members into being black thumbs/fingers, organic mechanics, maybe even a history man for morale/reputation.

The rig would get upgraded with better engines, weapons, defenses etc. You'd unlock or capture escort vehicles which you could drive as well.

You could even start the game stylistically in between films 1-2, with initially just biker gangs as the attackers, but eventually you'd driving through canyons blasting berserker cannibals parachuting down on you etc.

  • MolotovHalfEmpty [he/him]
    ·
    16 days ago

    I play a fair bit of American Truck Simulator. Usually to audiobooks or dense podcast series if I'm tired and want something to do while I listen. Various country music if I'm just trying to chill and turn my brain off. I don't have a fancy rig or anything, I just play with a controller and keyboard combo usually and keep it pretty simple in terms of simulation settings. I just like driving trucks through changing landscapes.