Even gamers nexus' Steve today said that they're about to start doing Linux games performance testing soon. It's happening, y'all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Even gamers nexus' Steve today said that they're about to start doing Linux games performance testing soon. It's happening, y'all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
the biggest wall imo is still getting companies with anticheat games on board.
i have faith this will be resolved eventually/they will have to admit kernel anticheat isn't even meaningfully more effective and give up on it. anyway loads of people don't play multiplayer AAA so it's a no brainer already for them. as the mass of people migrating continues to grow devs/publishers hopefully will have to catch up. 2% of the steam hardware survey is linux now, it could be 5% within the decade. that's my optimistic outlook, i know i shouldn't underestimate how out of touch the epic games suits etc. are though
It's true that a big slice of gamers play games with anti-cheat solutions that don't work on linux. That said most of those aren't even on steam, which is the biggest pc game marketplace, so I'm not sure it's that big of a dealbreaker for that many people.
you don't have to onsider off platform titles on its own. just take proton DBs list and sort by playercount and youll have your handful of misses on some of the top currently played titles. that already filters the non steam games already, and it still has its small handful of titles not on board yet.
It will be the opposite. Even Microsoft hates kernel-level anti-cheat.
Let's be honest here, they only care because when someone inevitably fucks up, people will think the fault is with windows.
I wonder why they dont like people fucking around with the kernel
Or getting players & friends to stop playing those types of games when there are so many compatible games to choose from.
That will be more likely as more people start using SteamOS.
If SteamOS can get enough users, then not supporting it will start to hurt the game developers profits.
It does often feel like as soon as a significant hurdle is overcome, the industry just makes another one.
Hopefully SteamOS/Steam on Linux gets enough traction to force publishers to reconsider.
And with every step it's getting better. 10 years ago almost no games were natively supported and you needed to fuck around a lot to start anything with wine and most didn't work anyway. Nowadays everything just works, and the only category of games that doesn't is that slop with kernel level anticheat.
The improvement was monumental.