Skyrim is awful, I stopped playing that game when I entered the harry potter-ish magic college and noticed the entire school was basically three students constantly shooting ice spells at a wall in the main hall. It's just a mediocre experience and everything feels glued together by a bunch of slapdash scripting.
Morrowind is just so engrossing in comparison, I poured like 100 hours between two computers, and I never even finished that shit proper. I dunno, maybe at some point we should admit that Morrowind was genuine lightning in a bottle among the rest of the TES entries. Like, the gfx limitations really complemented the surreal landscapes of Morrowind and made stuff that would've otherwise been rather innocuous felt memorable, like seeing Balmora's silt strider for the first time through the fog felt genuinely unnerving. In contrast Daggerfall was way too ambitious for what was available at the time and everything after Morrowind is just tepid and derivative fantasy stuff, and no amount of graphical fidelity will make the generic-ass dragons any less boring.
Skyrim is awful, I stopped playing that game when I entered the harry potter-ish magic college and noticed the entire school was basically three students constantly shooting ice spells at a wall in the main hall. It's just a mediocre experience and everything feels glued together by a bunch of slapdash scripting.
Morrowind is just so engrossing in comparison, I poured like 100 hours between two computers, and I never even finished that shit proper. I dunno, maybe at some point we should admit that Morrowind was genuine lightning in a bottle among the rest of the TES entries. Like, the gfx limitations really complemented the surreal landscapes of Morrowind and made stuff that would've otherwise been rather innocuous felt memorable, like seeing Balmora's silt strider for the first time through the fog felt genuinely unnerving. In contrast Daggerfall was way too ambitious for what was available at the time and everything after Morrowind is just tepid and derivative fantasy stuff, and no amount of graphical fidelity will make the generic-ass dragons any less boring.