Posting here since a bunch of Hexbearinians talked about playing the game.

Chapter 1 spoiler

What loadout do you use against Balteus?

I went with:

  • reverse joint legs
  • left: laser blade and plasma blade (weapon bay OS upgrade)
  • right: starter assult rifle and plasma gun (weapon bay)
  • FCS and thrusters that are unlocked in the training missions

My man Balteus is nutting and busting missiles everywhere. I found normal biped legs unplayable in this fight. Being airborne helps a lot against him plus his plasma shield makes you need to stick close to him. So I thought reverse joints were the only viable option here.

I didn't see much use out of the assault rifle. The plasma gun though seems essential for breaking the plasma shield. I used that plus the melee weapons to break the shield.

While selecting two melee weapons on the left side, I was a bit conflicted. It seemed mad but at the same time it made sense to me. My strategy then was to try and stay close to the enemy. Whittle down the shield with plasma gun and melee weapons. When the shield is about to go down, make sure melee weapons are ready. As soon as it goes down, dish out as much damage as possible with the melee weapons. Repeat.

For the second phase I ended up being lucky mostly. I was jumping around frantically and was somehow able to avoid most of the laser sword attacks.


Also here is a decal for Playstation players: Share ID M1DQU2Q3QKW4

  • jack [he/him, comrade/them]M
    ·
    edit-2
    1 year ago

    Working on it currently with tank treads, bazooka, pulse gun, overhead plasma missiles, and buckler shield. I think this could work if I had the equipment to commit more to the tank build, especially the core, so I gotta go grind for that