It is, of course, worth noting that devs at CDPR were already crunching to meet that previous deadline. Today’s announcement doesn’t mention crunch, but I’d be surprised if staff weren’t in for another three weeks of gruelling conditions to get this thing out the door.

God I hate the industry

  • Barabas [he/him]
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    edit-2
    4 years ago

    At this point I think they set unrealistic deadlines in order to try and get their workers to crunch even harder. Having the big statements about going gold and how there wouldn't be any delays was just putting pressure on the employees.