susie-laugh

    • UlyssesT [he/him]
      hexagon
      ·
      edit-2
      10 months ago

      That's actually a damning thing about it: the company that makes the eternal (pre, because it's not feature complete) alpha wants it to seem deep and complex as a setting but it's a lot of aging 90s mall aesthetics and Silicon Valley techbro motifs.

      • Envis10n@lemm.ee
        ·
        10 months ago

        No, my roleplay is not that deep.

        I hate Star Citizen as a project, and I would never defend Roberts / Cloud Imperium.

        What I do love is the complexity of certain game features, and exploring the system with my friends. I backed the project 10 years ago because it came with a copy of Squadron 42, with their Persistent Universe stuff being just a bonus. Admittedly I didn't do much research into the project, and it wasn't very expensive for a gamble to me at the time. I'm unhappy with the results 10 years later, but I get a small amount of joy out of playing it every so often.

        • UlyssesT [he/him]
          hexagon
          ·
          10 months ago

          You do you, then.

          complexity of certain game features

          I hope you don't mean The River(tm) or the privatized prison gameplay (with janky scripted and fixed-in-place escape route that never changes) for people that dare to pvp.