Video games like CD Projekt Red’s forthcoming Cyberpunk 2077 are increasingly made under grueling working conditions — a particular irony for a game adopting the cyberpunk genre which, at its best, critiques the dystopian power abuses that so starkly characterize our world.
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employees are human resources
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It's a cycle, he'll probably be "fired"/let go after the next CoD releases and there's no need for a hotfix/patch. Development cycles basically go: Hire a bunch of folks->Crunch around 6 months to launch->Let go/"fire" people about 2-3 months after launch->Skeleton crew to support->ramp up minorly for DLC->Repeat.