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  • OhWell [he/him]
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    4 years ago

    Does Zelda count here? Going back to even the NES games, you had these secondary quests on the overworld that rewarded you with cool stuff. The first game had you find a letter in a cave and you have to bring it to an old woman to buy potions. Every Zelda game has secondary quests (or fetch quests if you want to call them that) like the heart pieces and certain items that become valuable later on (Ocarina of Time and most games after that had the whole 'trade sequence' to get a powerful weapon, Link to the Past has the ice rod you have to locate on your own and later use in a boss fight).

    The Zelda series might have even started this trend come to think of it. The first Zelda game had several heart containers spread out across the map. What made it so fun back in the day was exploring the overworld and finding hidden stuff. You burn a bush and find a staircase leading underground, or bomb a wall and find a cave. This made you want to try searching every screen of the map.

    One thing I miss from the older GTAs was you had the hidden packages which were something of a fetch quest, but you got rewarded with weapons for it. San Andreas took this out and replaced it with the graffiti tags, photo ops and horseshoes, and while it rewarded you weapons, it wasn't the same. GTA 4 and 5 had fetch quests too but you didn't get rewarded with weapons.

      • Orannis62 [ze/hir]
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        4 years ago

        Interesting, I feel the opposite. I love just exploring in open world games in the first place, but BOTW is absolutely the best for that for me. I love being able to just walk anywhere and find something reasonably interesting. Even if it's just a Korok Seed, I feel like I'm finding it through my own effort and curiosity.

      • OhWell [he/him]
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        4 years ago

        If BOTW is the only one you've played, you're really missing out if you like retro games. Link to the Past is on GOAT lists of games for a reason, it's truly aged superbly.