There has at be at least one

  • Tervell [he/him]
    ·
    10 个月前

    incredible enviromental destruction system (for the time)

    I's honestly still pretty incredible, even today - it occasionally overpowers the game's engine when you blow up an entire building and have to wait like a minute for the game to recover (and running it on a modern system doesn't help, I assume it's single-threaded like a lot of older games, so modern CPUs in practice don't provide any extra power for it), but it's still very impressive.

    I wish we lived in the timeline where simulationist stuff like this was further developed instead of everyone focusing on graphics fidelity, and Silent Storm and Red Faction: Guerilla were early examples that have since been surpassed, but unfortunately, they kind of are still the top-of-the-line, even after all these years... there's Teardown, I guess, but I don't know of many other modern games to have particularly extensive destruction.

    • Bakzik [he/him, comrade/them]
      ·
      10 个月前

      Didn't know that it was that demanding!

      And yes, you are right is still very impressive. From the technical to the gameplay perspective.

      And Guerilla is another gem. Loved to bring down everything on the map. Let's hope that environmental destruction makes a comeback.