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  • TheBroodian [none/use name]
    ·
    4 years ago

    Maybe I'm just an old fogey, but I can't see VR ever reaching a very broad market. It demands so much hardware to deliver an experience that can't be shared with others in meat space

    • Wheaties [she/her]
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      edit-2
      4 years ago

      On top of being incredibly prohibitive to disabled users. Like, games are just now starting to tackling accessibility, and now one of the largest monopolies, ahem, platforms is going all in on this tech.

      • eduardog3000 [he/him]
        ·
        edit-2
        4 years ago

        So we can't create new experiences because disabled people can't use them? VR isn't a replacement for traditional games, disabled users will still have those to play.

    • eduardog3000 [he/him]
      ·
      4 years ago

      The quest 2 is $400 and requires no other hardware. That's the same as buying a console.

      Of course Facebook sucks, but the broader market doesn't care about that.

      • TheBroodian [none/use name]
        ·
        4 years ago

        $400 is a whole damn video game console. That's money a lot of people won't be willing to pay for what it is.

        • eduardog3000 [he/him]
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          4 years ago

          It basically is a whole damn video game console though, that's my point.