Do I really need to grind 2-5 hours in 2-4 games each week to "enjoy" them? No. But to get some content I want, I have to. Why? What happened to having stuff be given out for free and letting people have FUN with the product they paid for?

I mean, I get it: HAHA CAPITALISM GOES KA-CHING but come on developers?

  • throwawaylemmy2 [none/use name]
    hexagon
    ·
    4 years ago

    I'd be wiling to pay Wizards of the Coast or CD Project Red a "monthly" like $2-5 subscription fee for a sort of "Living Card Game" model in Magic: Arena or Gwent. But instead they go for these season pass models which just... isn't fun. It's a huge grind to make the "free to play" money to get kegs/booster packs and buidl your collection.

      • throwawaylemmy2 [none/use name]
        hexagon
        ·
        4 years ago

        To quote Wikipedia: A lot of people don't donate/look the other way. So it's probably not sustainable to do a free release unless you're like Cave Story good (popular enough to release for money again and get that money/support despite the freeware version being out there in the wild).