I'm 90 minutes in (the game is 4 hours long for reference), and I can't believe I got conned into buying this game. It's just a walking simulator without the events that make a walking simulator somewhat enjoyable. The platformer elements are tedious and the 2.5 D style isn't straightforward. There is no broader story than "bring back color", which I could forgive if it just didn't serve as a platform to show-off water color bullshit.
I might finish it, but I haven't noticed a single minute of enjoyable gameplay throughout this whole playthrough. In a rare moment, I think IGN was right to rate this game poorly, although I think they should have rated it worse.
True walking simulators suck ass, almost without exception. The only ones that have any value are the ones which prompt you to go, "Wait, is that really a walking simulator? are you sure? i dont think id call it that" when someone brings it up, like Gone Home.
The Stanley Parable is another great one. All you do is walk, but it's actually structured like a puzzle game, where you have to do a bunch of different stuff to see all of the endings.
Fire watch is pretty good.
Dear Esther kinda sucks. But, it's my go to game to play on the rare occasion I take mushrooms. It's the perfect combo of pretty scenery, easy "gameplay", calming music, and vaguely philosophical musings.
im still salty about the 10 bucks i spent on everybodys gone to the rapture