I've always had a soft spot for Duke Nukem Forever despite it's many flaws.
It's just a very unique and interesting game imo, and especially love the non-combat sections where you're just fucking around in a strip club or whatever.
I've always had a soft spot for Duke Nukem Forever despite it's many flaws.
It's just a very unique and interesting game imo, and especially love the non-combat sections where you're just fucking around in a strip club or whatever.
I'm a huge fan of survival in FO4, although I had to finally give up and install a quicksave mod. I just discipline myself to only use it when I'm completely done with combat, not before combat.
The game just instant CTD's too much, and it generally does it when I travel back to town and it loads a new area.
That's entirely fair tbh.
I'm probably gonna do a new playthrough soon and I'll probably have it only as a safety save.
I like the idea of losing progress if you fuck up though. I wonder if I can trust myself to use it properly though.
Yeah survival makes it so much higher stakes, and it also makes you feel like you're really in the world, because you have to navigate it intelligently and pay attention to everything, even down to traps on the ground.
Kind of like how Breath of the Wild makes you actually know the landscape and get observe all the little details, in two ways: first the physical traversal of the landscape, and second, korok seeds. Many koroks are completely obscure until you notice how rocks or trees are aligned to each other, and some koroks are like, under a rock at the highest or lowest point in an area, etc.