This change sounds like it's going to cause problems for some developers. As you guys know some developers have good stances, and their good stances lead to rage amongst 'Gamers'; the way Unity's change works is that per install developers pay $0.20, not per sold product, per install; even a re-install will incur that cost. What's to stop the same kinds of chuds who review bomb movies with tons of fake accounts from simply re-installing a game from such a developer a mass amount of times?
As one video put it, a game that costs almost a dollar (99 cents) loses 30% to steam, now $0.20 to Unity, and if they have a publisher then possibly a further 30% to them too. Couple that with chuds intentionally trying to hurt indie developers and it sounds like developers could end up paying for their games rather than receiving anything from it.
this might be the dumbest monetization change I've ever seen, hopefully this means more people will move to open-source game engines