Spellbreak BR was fantastic in theory, but it launched exclusively on epic and that killed it. Every game had like 5-10 players total so they filled the rest up with bots, and it just isn't fun wandering around a big empty BR map and smashing defenseless bots.
you can't launch a game which lives or dies on player count and then limit it to one niche store which a significant chunk of people rightfully hate
Spellbreak BR was fantastic in theory, but it launched exclusively on epic and that killed it. Every game had like 5-10 players total so they filled the rest up with bots, and it just isn't fun wandering around a big empty BR map and smashing defenseless bots.
you can't launch a game which lives or dies on player count and then limit it to one niche store which a significant chunk of people rightfully hate