Look into your heart, you know this to be true

  • SSJBlueStalin [he/him]
    ·
    4 years ago

    Remember that period where all the popular online games were halflife mods? You would just spend five bucks on a used CD and you could paly Natural selection, counterstrike, Team Fortress, the professionals, and like half a dozen others that were rad as hell. the engine and the elements were all recycled and the only thing that kept it going was love? Shit, there was one super rad cyberpunk game I can't remember the name off as well.

    That's the future of gaming under communisms.

    The analogy is even more perfect. Think about how all that got absorbed into the capitalist machine and turned into money laundering fronts for the mafia and alienated labor.

    • axont [she/her, comrade/them]
      ·
      4 years ago

      What gets me sometimes is that the only thing that's at all close to the Doom wad modding scene after 27 years is the Doom wad modding scene. The amount of sheer love and creativity involved is unrivaled.

      • SSJBlueStalin [he/him]
        ·
        edit-2
        4 years ago

        That is probably around the limit of how much work can be under under capital without any hope of recompense. For a critical mass of people at least.

    • alcoholicorn [comrade/them, doe/deer]
      ·
      4 years ago

      Development on GoldSRC and source even more so was always hindered by too many weird, similar functions that inherited from earlier versions. It only became big because of how accessible it was.

      Today game dev is much more accessible via Unity and Unreal with free licenses and assets. Only difference in a communist society is that all assets would be freely available and people would actually have time to develop their vision.

      • git [he/him, comrade/them]
        ·
        4 years ago

        Using Hammer or any of the goldsrc/source toolchain is an exercise in Stockholm Syndrome.

    • Mog_Pharou [he/him]
      ·
      4 years ago

      Shit, there was one super rad cyberpunk game I can’t remember the name off as well.

      Dystopia!!!!!

      • SSJBlueStalin [he/him]
        ·
        4 years ago

        Shit, that is it. That one was real good. I think, did we ever get a good spiritual successor to it? I feel like blackligbt revolution was close for a while, bur didnt end up in the same direction.

        • BigMeatyBeefBoy [he/him,comrade/them]
          ·
          4 years ago

          Don't think so. I was never into multiplayer games anyway, but I did try the Ghost in the Shell game for a while and it was rather fun, never got into for very long to see if it was actually good

    • ToastGhost [he/him]
      ·
      4 years ago

      I made a comment a couple days ago talking about something akin to that being the communist future of games, i likened it to roblox but serious and not a moneygrab, but your example is probably better, i didnt game back then tho so i didnt experience that.

      • SSJBlueStalin [he/him]
        ·
        4 years ago

        I mean, both are valid as analysis. A game engine with tools for user generated content is the perfect form. I think it is just generational which game is the touchstone for it. Since, Garry's mod is an equally good example. I think Dreams also, but that hasn't seen the full bloom of it's power.