• M68040 [they/them]
    ·
    edit-2
    1 year ago

    I like how Kim's patience and faith are both his biggest strength and his biggest weakness as a character. He's an exceptionally loyal person who's able to handle a thoroughly broken individual with just the right touch...And also a person who, through his true believer tendencies, is still able to overlook genuinely despicable behavior on The Detective's part because he feels a bad cop is still better than no cop. It's possible to play the game in such a way that Harry is a gigantic fascist piece of shit, yet Kim still vouches for him in the ending as much as he would if Harrier were a total saint.

    Reflects the fundamental complexities of interpersonal relationships. A person's strongest talent can also be their single biggest flaw; This also interacts nicely on a thematic level with the way the game penalizes stat dumping.

    • UlyssesT [he/him]
      ·
      1 year ago

      This also interacts nicely on a thematic level with the way the game penalizes stat dumping.

      Who would win, a min-maxed mind-powers-only detective, or one very uncomfortable chair? evrart

      • M68040 [they/them]
        ·
        edit-2
        1 year ago

        Speaking of, I totally love Evrart. He feels contentious in the way a lot of real-world revolutionaries are. Bulldozing the Fishing Village is objectively a dick move, sure, but the guy walks the walk enough in other contexts that I can't help but think he might be getting at something.

    • axont [she/her, comrade/them]
      ·
      1 year ago
      spoiler

      Fascist run Kim does outright say he never wants to work with Harry again. In that argument the two have outside of the church after Harry kept saying racial slurs, Kim will explode at Harry. He essentially says he's only there for the job at that point and doesn't wanna talk with Harry. It doesn't effect further gameplay though, but I wish it would. It feels like a real break moment. Kim should only reply in curt yes or no after that point and refuse to talk about anything other than the case.

  • conditional_soup@lemm.ee
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    1 year ago

    I've been a paramedic for thirteen years. I've seen the life go out of people and into them, too. I've helped to rinse the blood out of the back of the ambulance with a garden hose and then gone to lunch. People who do evil runs are made of tougher stuff than me.

  • happyandhappy [she/her]
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    1 year ago

    just looked at the de subreddit for the first time today and theres so much shit that would be literally impossible to find organically without playing the game like 10 times

    can somebody link me to something that like explains all the subplots and things going on in the background?

  • Evilsandwichman [none/use name]
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    1 year ago

    I can never play evil on my first run of a game, I feel too guilty; second run though, I start seeing it as a game and don't feel guilty (although perhaps DE has multiple ways of playing it beyond good and evil; I haven't actually played it yet)

    • danisth [he/him]
      ·
      1 year ago

      DE is probably the best modern RPG for giving you options beyond good and evil. Your build determines a ton about what your experience is, so even if you’re doing the same general choices for the game you’ll end up with a very different experience. Another big change will be you political ideology, which can be fascist, lib or commie. And on top of that you pick how you deal with your personal arc, which can be to stay drug/booze addled, clean up your act, or a few options in between.

      “Evil” would probably be fascist + drugs, but there’s layers of nuance. The game is amazing and the writing is the best of the decade+. I’d give it a shot.