I liked Jazzpunk (don't think that counts as all that obscure though, lol). It was pretty funny. Costs money.
There was this game called N about a little ninja running around collecting gold, that was fun. Its free.
Aurora 4x (which is free) was interesting, but I don't think I ever got into it. If you're into space strategy sims and don't care about graphics at all it's interesting.
Children of A Dead Earth is another space sim, this one focusing on "realistic space combat." It uses n-body physics, the ships look like long rods, if the enemy ship gets blasted in half they can still fight back, and if you do your orbital maneuvers wrong you'll probably just slide past the enemy in 15 seconds and have to wait a couple days before engaging again. The developer kind of abandoned it, but it is completely finished. Still costs money, rarely goes on sale.
Shapez io was interesting if you're into... automating? I don't know what kind of genre it would fit into, but if you found factorio appealing or making afk minecraft farms you'd probably like shapez.io. Costs money.
Workers & Resources is a city builder with a Soviet republic theme. It's pretty dope taking this relatively poor and agrarian area and bringing them stronk soviet industry jobs and equitable housing and public services. Costs money.
This is actually obscure, but as a kid I had this game cd with like 200 freeware games on it. One of them was Castle of the Winds. It's a janky roguelike that is definitely showing its age from 23 years ago, but I like it if only for the nostalgia. 100% free, since 1993 baby.
Killer7 for the gamecube is a completely bizarre on the rails shooter where you have to kill some weird-ass monsters. Also on the gamecube was custom robo which I remember fondly, don't know if it stands up though.
I liked Jazzpunk (don't think that counts as all that obscure though, lol). It was pretty funny. Costs money.
There was this game called N about a little ninja running around collecting gold, that was fun. Its free.
Aurora 4x (which is free) was interesting, but I don't think I ever got into it. If you're into space strategy sims and don't care about graphics at all it's interesting.
Children of A Dead Earth is another space sim, this one focusing on "realistic space combat." It uses n-body physics, the ships look like long rods, if the enemy ship gets blasted in half they can still fight back, and if you do your orbital maneuvers wrong you'll probably just slide past the enemy in 15 seconds and have to wait a couple days before engaging again. The developer kind of abandoned it, but it is completely finished. Still costs money, rarely goes on sale.
Shapez io was interesting if you're into... automating? I don't know what kind of genre it would fit into, but if you found factorio appealing or making afk minecraft farms you'd probably like shapez.io. Costs money.
Workers & Resources is a city builder with a Soviet republic theme. It's pretty dope taking this relatively poor and agrarian area and bringing them stronk soviet industry jobs and equitable housing and public services. Costs money.
This is actually obscure, but as a kid I had this game cd with like 200 freeware games on it. One of them was Castle of the Winds. It's a janky roguelike that is definitely showing its age from 23 years ago, but I like it if only for the nostalgia. 100% free, since 1993 baby.
Killer7 for the gamecube is a completely bizarre on the rails shooter where you have to kill some weird-ass monsters. Also on the gamecube was custom robo which I remember fondly, don't know if it stands up though.
N/N+ was the GOAT timetheiving platformer, I played so much of it on flash and DS